RUKH TYPES
There are 8 types of Rukh and they control the following magic - Heat, Water, Light, Lightning, Wind, Sound, Strength, Life. Magicians can have an affinity to any single type of Rukh and they are categorized by color. For example, a magician with an affinity for Rukh that can manipulate fire is called a Red Magician. A magician's type affinity can be determined by the color and power their Rukh give off when they put their Magoi in the Eight Color Magic Sorting Crystal on their very first classroom maref.
Heat Magic (First Type, Red Magician)
Caused by Rukh that manipulates flames. This magic is straightforward - anything that has to do with heat or fire is of this type. Crystal shoots a blast of fire from its mouth. After this type, Red Magicians can also master this type's extreme opposite, wind magic.
Water Magic (Second Type, Blue Magician)
Caused by Rukh that manipulates water. This magic is straightforward - anything that has to do with water is of this type. This Crystal shoots water from its mouth. After this type, Blue Magicians can also master this type's extreme opposite, sound magic.
Light Magic (Third Type, Orange Magician)
Caused by Rukh that manipulates light. Light magic can be used to distract opponents, create illusions and hide objects from view, among other things. In canon, light bending magic is used to make people appear as different characters. Crystal gives off a strong flash of light from its eyes. After this type, Magicians can also master this type's extreme opposite, strength magic.
Lightning Magic (Fourth Type, Yellow Magician)
Caused by Rukh that manipulates lightning. This magic is straightforward - anything that has to do with static and lightning is of this type. Crystal zaps the magician with electricity. After this type, Yellow Magicians can also master this type's extreme opposite, life magic.
Wind Magic (Fifth Type, White Magician)
Caused by Rukh that manipulates wind. This magic is straightforward - anything that has to do with air and wind is of this type. Crystal blows a gust of wind from its mouth. After this type, White Magicians can also master this type's extreme opposite, heat magic.
Sound Magic (Sixth Type, Green Magician)
Caused by Rukh that manipulates sound. Sound magic has various uses. It can be used to charm, to inflict damage and to lull people to sleep, to name a few. Crystal sings a note with a female voice upon contact. After this type, Green Magicians can also master this type's extreme opposite, water magic.
Strength Magic (Seventh Type, Indigo Magician)
Caused by Rukh that manipulates strength. Anything that has to do with force is of this type. Crystal pushes magician back upon contact. After this type, Magicians can also master this type's extreme opposite, light magic.
Life Magic (Eighth Type, Purple Magician)
Caused by Rukh that manipulates life. Anything that has to do with life - be it plants, animals, bacteria or fungi - is of this type. Crystal's sculpted hair turns into plants that wrap around the magician's hand. After this type, Purple Magicians can also master this type's extreme opposite, lightning magic.
Type affinities do not restrict one's access to magic types. In fact, mastering more types actually increases your magoi conductivity. A Red Magician may learn water magic, but it is not recommended for his early studies because of his low compatibility with it.
It is possible to combine types of magic! This is called composite magic. Various combinations of magic types give rise to more complicated magic such as ice magic, healing magic, clairvoyance magic and gravity magic. For example, Aladdin's Sharrl Raaki combines Heat and Water magic, creating steam. You can combine up to all eight types of magic, and there are countless combinations of magic you can make. Go wild with your imagination! But remember, it isn't recommended for a 6th kodor student to use type combinations early on in his studies.
While we're on the topic of advanced magic, aberrant magic is another notable topic. While magic normally creates naturally-occurring phenomena such as fire, water and wind, aberrant magic causes rare phenomena like tsunamis and earthquakes. Aberrant magic forces Rukh to cause calamities and tear the world apart! It's a very dangerous magic that only high level magicians can do.